There is no rubber-banding and nothing adapts to you mid-run. The times beside yours were achieved by a person, which is why losing by four hundredths feels the way it does.

Submitted runs are validated against a plausible input rate before they are ever handed to anyone as a ghost, so the thing you are chasing is reachable by a human hand.

Where the time actually is

Is this wrong?

Then say so

These are written from the games’ own balance references, but a number that was true in one build can stop being true in the next. If something here does not match what you are seeing, that is worth knowing.

More guides

This is the only one for Squares so far. The rest are here.