Community
Four doors. Take whichever one you came for.
There is no single “community” here, because a person hunting for a strategy, a person with a crash to report and a person who wants an unreleased build all need different things. So they get different doors.
I play one of these
Get better at it
Written guides for every game, including the things the games deliberately do not tell you. 10 of them so far.
Read the guides →I want to talk about it
Come and argue
One server, four channels, one person moderating it. Scores worth disputing, gates that are definitely unfair, and the occasional build announcement.
Join the Discord →Something is broken
Tell the person who wrote it
There is one developer and he reads every message. Device, OS and what you were doing turns a shrug into a fix.
Support →I want them early
Play the unreleased ones
Six of the eight games are not on sale. Testers get them first, and Google Play cannot release a small developer’s app without real testers opted in.
Join the playtest →The server
Small on purpose
Four channels, not twelve. Eight quiet rooms read as an abandoned studio; one busy room reads as a place worth being. A channel gets added when an existing one is visibly straining, and not before.
Join the Discord- #welcome
- Rules, what the studio is, and which games are playable right now.One post, pinned, edited rather than reposted. A newcomer should know within ten seconds whether this place is for them.
- #general
- Everything about the games that is not a bug and not a build.Deliberately one room rather than one per game. Eight quiet channels read as dead; one busy channel reads as alive.
- #tips
- Discoveries, strategies, scores worth arguing about.The feeder for the written guides. Anything good enough gets written up on the site with your name on it.
- #testing
- Build announcements and bug reports from the playtest programme.Kept apart from #general so testers are not buried, and so people who just want to play the finished games are not reading crash logs.
Taking part
Four ways in, cheapest first
Two minutes
Send one tip
You found something the guides do not say. Post it in #tips or email it. If it holds up it gets written into the guide for that game with your name against it.
Five minutes
Report a bug properly
Device, OS version, what you were doing, and whether it happens every time. That turns an unreproducible shrug into a fix.
Ongoing, at your own pace
Test an unreleased build
Six of the eight games are not on sale. Testers get them first, and Google Play genuinely cannot release a small developer’s app without real testers opted in.
An hour, if you enjoy it
Write a guide
If you know a game well enough to explain it, that is worth more than anything the developer can write — he already knows where everything is and cannot see what is confusing.
House rules
Short enough that you will actually read them
- Be decent to each other. Disagreeing about whether a gate is fair is the point. Being unpleasant to the person you are disagreeing with is not.
- No leaks of test builds. Sharing a closed-test build outside the tester list breaks Google Play’s rules and puts the whole release at risk. Talk about it all you like; do not pass the file on.
- No self-promotion without asking. If you make games too, say so and share them — genuinely welcome. Dropping a link and leaving is not the same thing.
- Spoilers get a warning. Mostly relevant to Rollerball Arcade’s campaign and Cave Commander. A one-line heads-up is enough.
- One person moderates this. There is no team behind the scenes. If something needs attention, say so directly rather than assuming it has been seen.
Credits
People who changed a shipped build
Empty, honestly. This list credits people whose tip, bug report or guide actually changed a build. It is worth nothing the moment it contains someone who did not, so it starts empty and fills up. Be the first.
Elsewhere