StarShoal
2 guides
Fly the fleet, not the ship. Skill, not power.
Core
Fly the edge, not the middle
An enemy only shoots at you if you are near its lane. The centre of the grid puts you in range of everything at once; the edge puts you in range of a corner.
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Advanced
Some encounters cannot be cleared. Route around them.
You close on enemies at only about 55% of your travel speed, which gives each one a fixed window inside weapon range. If your fleet cannot kill the grid inside that window, fighting it is a mistake by design.
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